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The Syndicate · what a pull is worth

Packs

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Plan the spend

Nothing on this page is assumed any more. The game now publishes what each individual card rolls, so a Rookie's spare cards are not a guess to be tuned: they are common 46.86% of the time, uncommon 20.08%, and rare 32.05%. Neither common nor uncommon is minted on chain, so neither can be sold, and the two thirds of Rookie cards that land there are worth exactly nothing.

Every tier

Odds come from the game's August audit, which published what each individual card rolls rather than what a whole pack contains. Packs for a god is one divided by the god chance, and reproduces the "~1 in N packs" the audit prints for every tier. Value counts all three cards at the median sale for their rarity, not just the best one, and includes the guarantee topping up a card in the packs that miss: 30% of Rookies, 20% of Bosses and Signatures. Boosted stats is a single roll per pack that lifts every card in it, and is real value this page does not attempt to price, so every tier is worth a little more than it says here, Signature most of all at 40%.

Classic costs $19.99 and rolls exactly what a $14.99 Made-Man rolls, digit for digit: 90.86% rare, 9.01% epic, 0.11% legendary, 0.02% god. Five dollars more for the same draw. The difference the store gives for the money is 30 base stats, which is real but is not a rarity, and this page prices rarity. On what it can measure, Classic is the worse buy.

Signature is now the best value on the ladder, and the least certain figure on this page. Most of what it is worth is the god term, and gods trade a handful of times a month, so that median rests on the thinnest evidence here. Treat its ratio as directional. Every other tier is carried by epics and rares, which trade in their hundreds a week.

Signature is priced at its current $299 promotion rather than its $500 list, so this goes stale if that ends. Classic can be bought with contraband but the store does not print the cost where it can be read, so it is left blank rather than guessed. Daily supply caps are real and not modelled: four Signature packs a day, twenty Dons, thirty Classics of which five are redeemable, and a limited slice of each other tier, which bounds how fast any basket here can actually be bought.

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